XRXRVP Collective · Tools
Unreal Engine 5.2 to 5.7WindowsEditor-Only Plugin

TouchUETrackpad-friendly graph navigation for Unreal Engine

TouchUE improves laptop trackpad navigation inside Unreal Engine graph editors, starting with Blueprint graphs and extending cleanly to other supported graph canvases. It lets users pan more naturally, keep Ctrl plus scroll available for zoom, and tune the experience through editor settings.

Quick Summary

Built for Blueprint-first workflows

  • Use your touchpad instead of a mouse on your laptop.
  • Works in Blueprint, Material, and Niagara graphs.
  • Simple pan to move and pinch to zoom, with optional Ctrl plus pan for zooming.
  • Adjustable settings for sensitivity and inversion.
Quick Start

Five-minute first run

  • Install the TouchUE plugin into your project's Plugins folder.
  • Enable the plugin in Edit > Plugins and restart the editor if prompted.
  • Open a Blueprint graph and test panning with trackpad scroll input.
  • Use Ctrl + scroll or pinch to zoom.
  • Open Editor Preferences and adjust sensitivity or invert settings if needed.
Natural Canvas Movement

Trackpad navigation that feels native

On supported graph surfaces, scrolling can be used to move around the graph more directly, while keeping Ctrl plus scroll available as a clear zoom gesture.

User Control

Users can enable or disable graph categories, control pan and zoom sensitivity, invert directions, enable experimental horizontal pan, and turn on debug logging when diagnosing behavior.

Panning

On supported graph canvases, TouchUE can use scroll input to move the graph instead of leaving navigation entirely to default mouse-wheel behavior. In practice, that means vertical scrolling can move the graph up and down, and horizontal trackpad movement can move sideways when that input path is available and enabled.

Zooming

Use Ctrl + scroll or pinch to zoom. This keeps zoom intentional and makes it less likely that ordinary panning input will be mistaken for zoom.

TouchUE in Unreal Engine

The plugin is designed around day-to-day graph editing and settings that can be tuned per workflow.

TouchUE running in an Unreal Engine Blueprint graph

Blueprint graph navigation

TouchUE keeps graph movement tuned for trackpad use while you work inside supported Unreal Editor canvases.

TouchUE editor settings in Unreal Engine preferences

Editor preferences

Sensitivity, inversion, graph support, horizontal pan, and debug logging can be adjusted from editor settings.

Settings Overview

TouchUE exposes editor settings so the navigation feel can be tuned without modifying plugin code.

SettingPurpose
Blueprint graph supportEnables TouchUE in Blueprint graphs, which are the main supported workflow.
Material and Niagara supportOptional graph support that can be enabled where it fits your editor workflow.
Only handle supported graph canvasesKeeps handling constrained to recognized graph areas.
Consume handled inputConsumes input only when TouchUE actually processes the gesture.
Pan sensitivityControls how quickly the graph moves while panning.
Zoom sensitivityControls the response when using Ctrl plus scroll to zoom.
Invert pan and zoomLets users match direction to personal trackpad preference.
Experimental horizontal panEnables sideways panning on compatible input paths.
Debug loggingAdds detailed logging for diagnosis and editor testing.
XRVP Store

Get TouchUE through the store

This page is the overview and documentation surface for TouchUE. Purchase flow lives in the store, and direct release downloads are intentionally not exposed here.